American Truck Simulator
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Changes in v1.1
- made battery boxes a separate accessory - polished aluminum and painted variants (template in the first post is updated),
- fixes in quick job configs,
- scaled all paintjobs to 2048x2048 - if anyone is in need of 4096x4096 versions please let me know,
- made cabin utility lights a separate accessory with slots,
- added 4 lamps to attach to the slots mentioned above.
Fatures:
- the truck can be purchased at level 0 but also supports player progression (level up to unlock more parts),
- parts prices are set to match SCS trucks,
- 9 engines (5 varinats of Cummins X15 and 4 variants of PACCAR MX-13) with real specs and awesome sounds by Kriechbaum. One of PACCAR engines is multitorque (455MT) with higher torque in overdrive gears (gear ratio < 1.0), for instance 8L and 8H in 13 and 18 speed transmissions,
- 13 transmissions - 5 manual, 5 automated and 3 automatic - all based on real specs,
- the shifter inside the cab will change based on selected transmission and will show the proper gears layout for selected manual transmission (10, 13, 15 and 18 speeds),
- 2 cabin options - day cab and 76-inch mid-roof sleeper,
- 5 chassis variants - all 6x4 with different wheel bases and tank sizes,
- 5 interior variants,
- 5 customizable painjobs and a few predefined paint colors,
- mod includes a custom made small light pack so you can fill up all the light slots without the need to install separate light packs,
- custom made CB radio (Cobra 29 LX) with wobbling cord
- the truck is available in quick jobs (also in heavy and oversized jobs),
- support for SiSL Mega Pack and SCI steering wheels (separate mods),
- support for advanced coupling,
- support for trailer cables,
- accurate shadows and collision boxes.
Changelog v1.0
- optimized meshes,
- all new textures and materials (not a single texture from the old mod left),
- removed all definitions (accessories, cabins, interiors, chassis, engines, transmission, sounds, etc.) and made new ones,
- removed all sounds and integrated Kriechbaums x15 and mx13,
- removed animated doors,
- remade all the interior animations and added a few new ones,
- rescaled interior to match exterior (interior was like 1.2x bigger than exterior),
- moved interior to match with exterior 1:1,
- removed high-roof sleeper - there is no such option for w990 and looks ridiculous,
- merged day cab and sleeper models into single model with variants,
- merged chassis models into single model with variants,
- merged interior day cab and sleeper models into single model with variants,
- replaced rear suspension and axles models (they were the same as in Mack Anthem) with custom made AirGlide 460,
- replaced rear lights models (again the same as in Mack Anthem) with custom made models,
- replaced rear full fenders with custom made ones,
- replaced engine and front suspension models with low poly models from w900,
- added 5 new paintjobs - removed old ones because of UV change,
- unwrapped UVs of all truckpaint part to create a new, better template for skinners,
- made the sleeper cab extenders a separate accessory,
- changed shape of the back of sleeper roof so that is has a round edge/corners,
- made cab panels a separate accessory,
- fixed ext_interior model - there were lots of holes,
- changed size of interior sleeper windows to match exterior model,
- added curtains and custom made lamp models to the sleeper interior,
- completly reworked day cab interior back wall and roof (the roof is from t680),
- removed all shadow casters of all parts and made new ones,
- removed all colliders and made new ones,
- added colliders to main mirrors - now you can hit thigs with them so be careful
- added collider to the bullbar,
- added 2 sunvisors from t680 and added light slots to them,
- replaced hi-poly front bumpers with w900 front bumpers,
- added light slots to front bumpers,
- added a custom made light pack,
- remade day cab exhaust pipes,
- reworked sleeper exhast pipes to not collide with the cab and to not cover the doors,
- removed all chassis variants and made new ones with wheel bases based on real trucks,
- and many more...
Credit(s):- Harven - this edit, paintjobs,
- Frank Peru, Yekko Yek - original mod
- Kriechbaum - awesome sounds!
- 3D Molier - original model
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