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No update release would be complete without the associated bug fix update that fixes all the small – and big – issues.
Changelog:
NEW
Machines in the combination can be selected when buying a FillType (e.g. Hammer Cornking + seed unit)
NEW
BGP Bunker also accepts corn grains and crushed grain
NEW
The minimap is now synchronized with the field menu
NEW
Only the selected field is displayed in the field menu if the eye symbol is active
NEW
Bressel & Lade silage shovels now work with Morph-Meshes
NEW
The scales at the BGP are now active
NEW
Fertiliser calculator redesigned
NEW
The field menu has as preselection the field you are standing on
NEW
Layout of Zip-archives simplified for simpler access for modders
NEW
Smaller shovel in the BGP intro mission replaced by larger one
NEW
You have to wait on the scales to weigh in the mission
NEW
New Console Command “showTank” which accepts InfoForTaskAndQuestID
BUG FIX
Crash when detaching the trailer during unloading was fixed
BUG FIX
Maize, field grass, rye, wheat and barley have new values for biogas production
BUG FIX
The materials for the loads and all their combinations with parameters such as fermentation have been revised
BUG FIX
Field menu sync problem with the world when quickly switching between different field textures.
BUG FIX
On the Techdemo you could not display a field texture
BUG FIX
Silos on the farm reveal the right side
BUG FIX
The manual unloading into the silos has been improved and no longer scatters so quickly around the machines
BUG FIX
The corn silage now has the same colour in the silo, in the shovel and in the bunker
BUG FIX
The invisible collisions between Strautmann SZK-1802 trailers are fixed
BUG FIX
CNC::TankController::UpdateMorphVolume Spam removed
BUG FIX
UV error on silo wall fixed
BUG FIX
Slurry bunker at the harbour no longer floats
BUG FIX
The BGP now concludes with the Albergtal (no more cracks in the ground)
BUG FIX
Claas Vario 930 is no longer dirty when bought from the dealer
BUG FIX
BGP bunkers and fermentation residue tanks are now stored
BUG FIX
Smoke Axis 30.1W Particle VC Update
BUG FIX
Sale now takes into account correct volume and remuneration
BUG FIX
BGP icon is displayed again on the map
BUG FIX
Inner collision of the bunker lowered
BUG FIX
BGP control unit: button text synchronous to bunker lid status
BUG FIX
Trailers no longer empty into/onto unloading points on their own when the vehicle is left
BUG FIX
The silos on the farm reveal the right side
BUG FIX
Field grass allows the bulls to gain weight in the barns
BUG FIX
The voxel mesh in the Hawe SLW can now display different materials depending on the load (no more white fill tarpaulins)
NOTE
The Bressel & Lade blades are not always visually empty when tilted
NOTE
BGP silo tarpaulins are still temporary and without function, so they can be safely ignored
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