Roadrunner+ V1.3.1.1 FS19

Roadrunner+ V1.3.1.1 mod for FS19. The Roadrunner+ brings many improvements, and upgrades to the much loved Roadrunner truck. If you’re looking for a well-refined semi truck, full of attention to detail, and plenty of grunt, then this is the truck for you. With more animations than you can poke a stick at, including an animated stick! – More powerful engine (581 kW / 790 hp, 699 kW / 950 hp, and hybrid motor assisted 950 hp diesel, delivering 1,324 kW / 1800 hp!) – Top speed of 120 kph (75 mph) – Upgraded brakes, to handle the higher power and speed – Faux manual transmission (sound, tacho, clutch, and shifter all play along) – Jake Brakes / Compression Braking / Engine Braking, with sound toggle (doesn’t affect braking power, but you can pretend) – Four-wheel steering as standard (can be toggled to front-only, if desired), for improved stability and tighter turning circle – Powerful headlights with high-beam spot lights – Powerful rear working lights – Headlights have adaptive technology, and turn as you steer, for better visibility. Can be disabled in the shop, if desired. – All lights now cast a shadow by default, but can be turned off in the shop if you experience performance problems – Beacon lights. Big, small, or none at all. – Working gauges and dash lights – Working connection hoses – Power windows – Adjustable in-cabin camera position – Two additional external camera positions, to easily view rear attachers, and trailer hitch – Choice of fender designs – Multiple wheel options – Custom Hand-to-Hand steering animation – Lots of colours! – Optional rear trailer connectors; pin-hitch and ball, with PTO output – Optional front three-point linkage, with PTO – Optional bull bar – Made with 10% more love, than the next leading truck Changelog 1.1.3.1 – More exhaust colours added… lots more Changelog 1.1.2.0 – Added custom sleep configuration for “Vehicle Sleeper Cab” mod – Gear shifter no longer moves by telekinesis, so driver uses right hand instead – Added new exhaust options Changelog 1.1.1.0 – Fixed: Fifth-wheel now limits rolling side-to-side to avoid heavy trailer from attempting to tip truck sideways (unless it wants to come along for the ride) – Improved: Rear-wheel steering no longer operates above 50km/h, to improve handling – New: Beacon lights are optional – New: Spot lights can be reconfigured for different positions, including invisible – New: Radiator fan can be changed from black, white, silver, or invisible – New: Fenders now have separate Chrome and Black-Chrome options Changelog 1.1.0.0 – New: Engine braking sounds can now be toggled on or off (sorry, it doesn’t affect braking power.. but you can pretend) – New: Added Heavy Hauler (950hhh) engine configuration, with more powerful, and louder, Jake brakes (does cause truck to slow faster) – New: Added option for field-safe narrow tyres – New: Added option for bull bar – New: Taught driver to use safer Hand-to-Hand steering method (new animation) – New: Entry/exit animation – New: Adaptive headlights rotate as you turn to light up the sides more – New: Lights now cast shadows (can be turned off in the shop if needed) – Improved: Added springs to antennas – Improved: Mud flaps no longer immune to physics (they move!) – Improved: Tweaked additional camera positions – Improved: Tweak wheel physics a little more – Improved: Adjusted metallic paints to better match non-metallic paints of same colour – Improved: Mirrors continue to be mirrors when outside the cabin – Fix: Repaired driver’s window, which wouldn’t roll up entirely (warranty repair) – Cosmetic: Put larger spotlights on roof, to justify the amount of light they produce Changelog 1.0.0.2 – Replaced broken wipers with properly sized ones that can do a full 90 degree stroke for better vision – Updated engine sounds. Now has compression-braking sound, and gear shifting sounds – Added twin-wheel options for all wheel brands – Animated gear stick and clutch pedal to go with new sounds – Falsified tachometer to match virtual gear shifts – Adjusted fifth-wheel rotation limits to accomodate steep sell points, like Ravenport Central Grain Elevator, so trailer or truck aren’t left with all wheels in the air – Adjusted position of decals to avoid shimmering at distance (game unable to decide which texture is in front) – Tweaked suspension for more stability at high speeds – Reduced triangle count by 6% – Remove duplicated dash guages from left side Changelog 1.0.0.1 – Added interior lighting – Added low intensity to static headlights when on parkers – Adjusted pricing for options – Tweaked wheel physics – Added option for hybrid engine assist to 950 motor, for even more power (to rival other mods with misquoted power ratings). 1800 horsies? You bet! – Fix front and back Roadrunner decal positions being swapped in config – Changed vehicle sounds – Fixed reversed right-side window control with gamepad – Implemented custom controls, to allow changing of bindings for seat and window controls via in-game controls menu – Adjust in-cabin clock for daylight savings time (not really)

Credit(s):
Mantrid

File Detail: 12.5 MB / ZIP
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