Bellingham Heights Improvements mod for ATS 1.36, 1.37 and 1.38.x
What has been done:
New semi-fake town "Middle Fork Valley"
Some part of "Mosquito Lake road" near Middle Fork Nooksack river.
A little bit improved unhidden road from Bellingham to Deepgrove company (some road signs were added or improved)
Road signs edited near Everett, WA ("Darwing" writings on road navigation signs changed to "Boeing" ones)
The roads between Bellingham and Deepgrove company, also roads near Astoria, Coos Bay, detour rough road on OR58 are made visible on the map.
Parking spot near a house in Redmond, OR (this town are not visible on map, it located to north from Bend, OR. I made it just for myself use for playing roleplay situation of living there).
Version 2.0 Changes:
New WA-9 Road from Van Zandt to WA-20.
Also some new roads near Bellingham, near WA-20.
Some more road sign improvements on WA-20 near I-5 and on SCS's road which has unhidden in the mod.
Improvements on default SCS's landscapes for better looking from WA-9 and other new roads.
Version 3.0 Changes:
Continuing of Mosquito Lake Rd. down to South - South-West to connect it with WA-9 Rd.
Rest Area and view point from the hill on my small town "Middle Fork Valley" near Mosquito Lake Rd.
Continuing of WA-9 rd. up to North
Adding a little piece of WA-542 Rd.
Adding of scenery town Deming
Improving scenery town Wickersham (rail road has been added)
Some small improvements in road signs and road marking.
Small updates to correct some bugs and mistakes on the map.
Version 3.1 Changes:
Parking spot near one of house in Middle Fork Valley town has added
(for roleplay situations with using non-truck modded vehicles)
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