FS19 – Courseplay V6.03.00008


Courseplay V6.03.00008 mod for FS19.
Fixed AutoDrive course loading bug and other course editor issues. 6.03.00010 Combine self unload fix Return to fieldwork after self unload also fixed. Version v6.03.00008 Mode 3/9 improvements/fixes Proximity sensor fixes disabled proximity speed control for mode 9 proximity pack is now linked to the vehicle, not the implement so it does not move for example with a shovel. proximity sensor adjusts itself forward (or backward when looking back) until it does not see the own vehicle or its mode 3 improvements and remove outdated seedCalculator Initial release of the course editor. Added course editor translation entries to non-english translation files. Fixed AutoDrive course loading bug and others. CHANGES A save attempt is no longer attempted when using the save hotkey on an unsaved course. You can no longer launch the editor on an autodrive course. Fixed ‘unable to load autodrive course’ error.u For best course loading performance, set the hud to not load courses at startup, especially if you have a lot of large courses. If you load a saved course and it looks like it has the wrong edits, then clear the course and click the reload courses button, then load the course again. Now when generated courses that have a zero speed show the speed as ‘auto’ in the waypoint info panel. This tells you that courseplay will calculate the speed for that waypoint. If you change the speed with the hotkeys, it will show the actual speed. Reduce the speed to zero again and it will show ‘auto’. Now dragging is done with the courseplay primary mouse button, instead of always button 1 which is the left mouse button. If you change the courseplay primary mouse button mapping, you will need to restart the game for.

Credit(s):
Courseplay.devTeam

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