FS19 – Flusstal Dedicated Tested V2.0.0.6


Flusstal Dedicated Tested V2.0.0.6 mod for FS19.
***UPDATED COLLISION MASK***V2.0.0.6 PreFinal with farm****Updated with Giants editor 8.1****Bio Gas plants silo now workinglandscaping around new bio gas completelyPre-built farm 1 location complete with all large husbandry (mods included)2 mods have tiny errors will be getting these mods fixed(no new save game will be required)YOU MUST UNZIP AND ADD EACH ZIP FILE INSIDE SEPERATLYYOU MUST START A NEW SAVE GAMEMAKE SURE GIANTS DELETED THE SAVE GAME FOLDER WHERE YOU START YOUR NEW GAME. All other flusstal version saved games might also need to be deleted (moved to a new location for safe keeping)version 3.0 will be next and will be the final, *optimization*this version is verified and working on a dedicated server, 4 minor warning in dedicated server, 2 file names with spaces, and 2 files are to large,2.0.0.5 PreFinal **ERROR IN COLLISSION MASK**1 new bio gas plant – 3 in totalPrevious bio gas plants changed to full size plants (including new triggers)East Mann Rear trigger replaced, added grainsSea Port 1 trigger replacedTransport missions now in English and named properly1 transport mission moved to mountain top restaurant with extra rewardsMoved vehicle shop spawn farther forward from shopSouth sawmill wood chip trigger loweredNew start vehicles.(everything you need to start)Secret mountain road smoothed (want it a little rough)all farms vehicles spawn at main shop (working on this)Reduced file size This is a PreFinal, please be picky and report any issues no matter the severity,if no errors the next version will be the final, with a fully built main farm (sell able)(farm in video is a preview of the almost done final version)***having issues with a couple of the large husbandry as placeables or would of been in this version***last tiny things, proper map icons, and other tiny cosmetic issues, the 3 bio gas plants need the cosmetics fixed due to the changes. Reduce file size more etc.V2.0.0.4 Log Sales1 new gasifier plant2 sawmills, replaced sawmill south and Rear now complete sawmills with log sales.wood chip sales rear moved and now full size sawmill (Sawmill North), with logs and woodchip sales.Vehicle Spawn point for farm 3 changed to north shop.new shop in central city (main city now completely rebuilt)Shop and Farm Icons moved/added, Shop at central city now spawn vehicles for farm 1 and 2.3 farm map icons added.both fs17 gas stations changed to new gas stations with lighting.sell point markings added to all sell points.rogers, moved beet pile to allow truck to drive around the plant.ligthting, many new lights added to city and sell points and intersections on highway.gate with triggers added to some sell pointsATV Park map icon and now signed staging area with lights.majority of the cosmetics are complete textures trees etc.some tiny cosmetics still need to be completed while the sell point and gameplay is being verified.removed object from road on F10removed atm in air F19removed planters from old shop area***Please check log and chip sales at new sawmills******2 hidden roads can you find them both?*****still can not find cars that are in game and not in editor, anyone that can help with this would be greatly appreciated! this next stage is the final stages, making sure the gameplay is functional and balanced.your input is very important to make a well rounded map.there should now be a balance of seel points for all areas of the map, this should make for a much better gameplay from many different locations.the sell points names I feel can also be imporved. looking for suggestions.If you feel there could be a better balance please feel free to suggest them. The next version will be updated missions, then a short test period then the final of this map.I will be using the forum on fs19.gridfree.ca for support and issues with this map, to allow for future updates in and when needed. Version 2.0.0.5 will be working on missions, and any issues found in V2.0.0.4 Change log 26 SELL POINTS V2.0.0.326 sell points in total2 bio-gas plants2 animal dealersshop moved to central citycentral city completely rebuilt with real houses, commercial building and lighting (more lighting next update).ground around all city roads have been fixed, no more drop off.more cosmetics needs to be done to central city.some textures have been added to main city.start of atv off-road course added to NW mountain range, diff lock required! (signing still needs to be done)all original sell points have been updated with new triggers and larger trigger area.2 new roads! can you find them both? Change log V2.0.0.2fixed all sell pointsall sell points are now in Englishpoll sheds removedfarm areas level and smoothed edges (had some rough edging)farm 1 area made larger, many trees removed, pushed back the mountains to allow for large husbandry.1 new sell point CostcoFile size will drop drastically once final edits are complete. 3 cities from 3 different maps is making for large file size and will be reduced. Change log V1.0.0.0BGA now fully on the ground, turned straight to be able to fill easier,all purchase silo's removed from farm start locationsAll building removed minus the big poll shed, now can place anywhere in the main farm areaMain Farm Field levelled to allow for a much larger main farmno other changes made Original Flusstal XXL, converted and dumped.the mapall 3 farm start locations are level smoothed edges and empty......35 fields of all sizesapproximately 10 woods3 courtyards3 citieslaunch vehicles are also available on medium difficulty.if you find any mistakes, then please do not insult me ​​in the comments, but write me a pn with screenshot then i can take care of it.ole oleif the map is offered on other sites for download, please use the original link!donations via paypal: [email protected] field 1 (field01) : 19.965 ha - 49.334 acfield 2 (field02) : 9.489 hafield 3 (field03) : 30.373 hafield 4 (field04) : 4.294 hafield 5 (field05) : 1.836 hafield 6 (field06) : 7.816 hafield 7 (field07) : 121.937 hafield 8 (field08) : 21.263 hafield 9 (field09) : 17.673 hafield 10 (field10) : 9.606 hafield 11 (field11) : 9.114 hafield 12 (field12) : 7.657 hafield 13 (field13) : 7.633 hafield 14 (field14) : 10.485 hafield 15 (field15) : 16.381 hafield 16 (field16) : 16.366 hafield 17 (field17) : 22.028 hafield 18 (field18) : 8.533 hafield 19 (field19) : 21.934 hafield 20 (field20) : 17.428 hafield 21 (field21) : 47.885 ha - 118.326 acfield 22 (field22) : 8.680 hafield 23 (field23) : 2.335 hafield 24 (field24) : 28.093 hafield 25 (field25) : 32.293 hafield 26 (field26) : 6.610 hafield 27 (field27) : 9.429 hafield 28 (field28) : 30.370 hafield 29 (field29) : 37.936 hafield 30 (field30) : 8.359 hafield 31 (field31) : 5.365 hafield 32 (field32) : 11.878 hafield 33 (field33) : 13.735 hafield 34 (field34) : 8.537 hafield 35 (field35) : 10.715 hafield 36 (field36) : 6.990 ha Need all large animal husbandry for place-able without errors please let me know of any you find, prefer North American modern **New 4x 4 Farm Challenge Map coming soon**A true 4 farm map, all 4 farm locations, fields and sell points are evenly matched for the 4 main farms (competing for strategic lands), majority of fields can be easily combined without cutting down trees(could turn the map into a few extremely large fields), more realistic sell point locations and land property values, higher priced sell points are in the industrial area of the city and port, very few sell points outside the commercial areas.Checkout YouTube, i will be posting (streaming) the map creation.

Credit(s):
fs19.gridfree.ca

FS19 – Flusstal Dedicated Tested V2.0.0.6 Download Mod

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