Neuwerk Map V4 mod for FS19.
Update 4:
Vehicle sales now also possible at the dealer
Decorative changes made
Wood chipper powered
Corrected flags at the dealer, current shader installed
As a result, production facilities based on GC built in have caused considerable terrain changes that require a restart.
Timed gates inserted at the production facilities
Fixed small bugs like floating trees or objects.
New objects inserted on spline A380, helicopter, transall
Alfalfa adapted
Small BGA installed
Fermenter and feed mixer removed and replaced by a silo is a bit more realistic
Hoftankstelle installed as a warehouse with GC
seasons installed
Mod for Farming Simulator 19
Map Description
Foreword:
This map was created according to my individual ideas and inclinations.
In particular, the terrain and the associated road management must be suitable for everyday use with me.
I mean no unrealistic gradients.
It should be clear to everyone that a map of the objects the modders or Giants have created "lives".
No map farmer can say that he has created all the objects he has installed.
That's why I want to thank all the modders whose objects I have installed.
A naming takes place separately in the credits as far as I know.
I'd like to thank Andii1980Gaming and DeFrankfurter for testing the map here.
I would also like to thank FalPos, [Hot] San, Mannie313 for their information and energetic support
Added to this, certain things have actually worked.
My special thanks to wmberliner without him the map would not have appeared in this form especially his helpfulness
His persistence in coping with problems is and was exemplary.
To the map:
Why a quadruple map quite simply I like to play with large device.
This map is based on Kastor's empty quadruple map.
I tried to design it as a quad-map with Coursplay for single-player playable.
With the size of the map Mapbau limits are set, meaning it is not all that is available to objects must also be installed.
Places for Placeable Objects are set up.
Game mode:
Court:
The yard is already complete at the start of the game.
Why everything is already available at the beginning of the game is due to the fact that attempts to buy the animal stables after the game started failed
that you could not place them exactly where I had them in the GE provided.
A placement other than the designated place led to problems with the landscaping or with the planting and decoration of animal stables.
A sale to get money is not recommended because the later repurchase the same problem that I have already described.
As a small compensation of the fleet is quite poorly designed, however, there is already a wind turbine and three solar panels at the start of the game in the possession of the player.
It can be sold or the hourly profits collected.
To the deposits, there is a large grain silo and two Erdlager for sugar beet and potatoes to Vfg.
I have chosen these terrestrial camps because it is not usual to tilt the crops into a grain silo.
Furthermore, you have a stock of seed and fertilizer in solid form and a camp for herbicides and liquid fertilizer these must of course be filled first.
To use the Hoftankstelle this must also be filled first.
For the transport of liquids you need a suitable trailer (the originals do not work because they can only load water or milk).
You can buy these items at the gas stations as well as at the sales outlets Raiffeisen and Krebacher Mühle.
Of course, the shop is also a purchase Possible there but the items are provided only on pallets.
As a special service, the dealer delivers purchased vehicles directly to the farm.
You own a small BGA, after filling it will provide you with digestate that you can bring to the sewage treatment plant to put it into operation.
Game tip:
In order to get by in the beginning, I propose the following procedure, you sell the Drescher plus cutting unit
and rent you a AGCO Ideal 9T plus cutting unit 3162 TerraFlexDraper 45FT.
This will pick you up the fields 12 and 13.
You immediately sell the proceeds at the point of sale with the best offer.
Then you grow rape on fields 12 and 13.
You should now have so much capital to rent a Rubicon, so you can then accept Lukrative spray orders.
If your income is high enough, you should first buy the two forest pieces to enter the forestry.
Although it is a bit tedious but if you have sold the wood from both pieces of wood completely should be about 1,500,000 €.
You buy dan from the money
Credit(s):Giants Software GmbH
Mapper: Spieler11
Ausführliche Credits entnehmt ihr bitte aus dem SApoiler am Ende des Beitrages.
File Detail: 939.1 MB / ZIP
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